refactor(new_editor): continue architecture closeout

This commit is contained in:
2026-04-15 22:47:42 +08:00
parent a458f2838c
commit dde03c5241
225 changed files with 4214 additions and 5196 deletions

View File

@@ -1,11 +1,11 @@
#include "D3D12WindowInteropSupport.h"
#include "D3D12WindowInteropInternal.h"
#include <XCEngine/RHI/D3D12/D3D12Texture.h>
#include <XCEngine/RHI/RHITexture.h>
namespace XCEngine::UI::Editor::Host {
using namespace InteropSupport;
using namespace D3D12WindowInteropInternal;
bool D3D12WindowInteropContext::PrepareSourceTextures(
const ::XCEngine::UI::UIDrawData& drawData) {