refactor(new_editor): continue architecture closeout
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@@ -1,5 +1,5 @@
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#include "Platform/Win32/EditorWindow.h"
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#include "Platform/Win32/EditorWindowInputSupport.h"
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#include "Platform/Win32/EditorWindowInputInternal.h"
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#include <XCEngine/UI/Types.h>
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@@ -7,7 +7,7 @@
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namespace XCEngine::UI::Editor::App {
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using namespace EditorWindowSupport;
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using namespace EditorWindowInputInternal;
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using ::XCEngine::UI::UIInputEvent;
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using ::XCEngine::UI::UIInputEventType;
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using ::XCEngine::UI::UIPointerButton;
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