refactor(new_editor): continue architecture closeout
This commit is contained in:
@@ -1,8 +1,8 @@
|
||||
#include "EditorShellAssetBuilderSupport.h"
|
||||
#include "EditorShellAssetBuilderInternal.h"
|
||||
|
||||
#include <utility>
|
||||
|
||||
namespace XCEngine::UI::Editor::App::CompositionSupport {
|
||||
namespace XCEngine::UI::Editor::App::CompositionInternal {
|
||||
|
||||
namespace {
|
||||
|
||||
@@ -72,4 +72,4 @@ std::string ResolveEditorPanelTitle(
|
||||
return panelId.empty() ? std::string("(none)") : std::string(panelId);
|
||||
}
|
||||
|
||||
} // namespace XCEngine::UI::Editor::App::CompositionSupport
|
||||
} // namespace XCEngine::UI::Editor::App::CompositionInternal
|
||||
|
||||
Reference in New Issue
Block a user