refactor(new_editor): continue architecture closeout
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@@ -1,10 +1,10 @@
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#include "EditorShellAssetBuilderSupport.h"
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#include "EditorShellAssetBuilderInternal.h"
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#include <XCEngine/Input/InputTypes.h>
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#include <utility>
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namespace XCEngine::UI::Editor::App::CompositionSupport {
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namespace XCEngine::UI::Editor::App::CompositionInternal {
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namespace {
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@@ -148,4 +148,4 @@ std::vector<UIShortcutBinding> BuildEditorShortcutBindings() {
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};
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}
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} // namespace XCEngine::UI::Editor::App::CompositionSupport
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} // namespace XCEngine::UI::Editor::App::CompositionInternal
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