refactor(new_editor): continue architecture closeout
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@@ -4,6 +4,8 @@
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#include "Platform/Win32/EditorWindow.h"
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#include "Platform/Win32/EditorWindowManager.h"
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#include <utility>
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namespace XCEngine::UI::Editor {
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Application::Application()
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@@ -40,6 +42,16 @@ void Application::HandleDestroyedWindow(HWND hwnd) {
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}
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}
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void Application::HandleWindowFrameTransferRequests(
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App::EditorWindow& window,
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App::EditorWindowFrameTransferRequests&& transferRequests) {
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if (m_windowManager != nullptr) {
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m_windowManager->HandleWindowFrameTransferRequests(
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window,
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std::move(transferRequests));
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}
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}
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bool Application::HandleGlobalTabDragPointerMove(HWND hwnd) {
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return m_windowManager != nullptr &&
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m_windowManager->HandleGlobalTabDragPointerMove(hwnd);
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