RHI: Internalize OpenGL-specific methods in OpenGLDevice

- Remove GetTextureUnitAllocator/GetUniformBufferManager from public interface
- Remove SwapBuffers from public interface (friend OpenGLSwapChain can still access)
- Add MakeContextCurrent() and GetNativeContext() public methods
- Update integration tests to use MakeContextCurrent() instead of wglMakeCurrent
- Update RenderDoc calls to use GetNativeContext() instead of GetGLContext()
- Remove Device_SwapBuffers_NoErrors test (SwapBuffers no longer public)
- Mark Priority 7 as completed in RHI_Design_Issues.md
This commit is contained in:
2026-03-25 01:20:38 +08:00
parent 6328ac8d37
commit dc970d215b
8 changed files with 56 additions and 27 deletions

View File

@@ -259,6 +259,13 @@ void OpenGLDevice::Shutdown() {
m_initialized = false;
}
bool OpenGLDevice::MakeContextCurrent() {
if (m_hdc && m_hglrc) {
return ::wglMakeCurrent(m_hdc, m_hglrc) == TRUE;
}
return false;
}
void OpenGLDevice::SwapBuffers() {
if (m_hdc) {
::SwapBuffers(m_hdc);