Rename Impl classes to follow Unity naming convention

- SelectionManagerImpl -> SelectionManager
- EditorContextImpl -> EditorContext
- Removed unused SceneManagerImpl and ISceneManager

The Impl suffix was inconsistent with Unity naming conventions.
This commit is contained in:
2026-03-25 16:20:21 +08:00
parent 16e2065c6c
commit dc63808a65
9 changed files with 18 additions and 118 deletions

View File

@@ -19,9 +19,8 @@ bool D3D12CommandAllocator::Initialize(ID3D12Device* device, CommandQueueType ty
ToD3D12(type),
IID_PPV_ARGS(&m_commandAllocator));
if (FAILED(hResult)) {
char buf[256];
sprintf(buf, "[D3D12CommandAllocator] CreateCommandAllocator failed: hr=0x%08X\n", hResult);
OutputDebugStringA(buf);
FILE* f = fopen("D:\\Xuanchi\\Main\\XCEngine\\debug_rhi.log", "a");
if (f) { fprintf(f, "[D3D12CommandAllocator] CreateCommandAllocator failed: hr=0x%08X\n", hResult); fclose(f); }
}
return SUCCEEDED(hResult);
}