feat(srp): add render queue range authoring
- add a core RenderQueueRange helper for managed scene draw filtering - let FilteringSettings and RenderObjectsRendererFeature consume queue ranges directly - wire the new authoring path into probes and project-side usage
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@@ -139,6 +139,9 @@ namespace ProjectScripts
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RenderPassEvent.RenderOpaques,
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scenePhase =
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SceneRenderPhase.Opaque,
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overrideRenderQueueRange = true,
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renderQueueRange =
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RenderQueueRange.Opaque,
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rendererListType =
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RendererListType.Opaque
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}
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