chore: sync project assets and ignore generated caches
This commit is contained in:
11
project/Assets/Scripts/ProjectScriptProbe.cs
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11
project/Assets/Scripts/ProjectScriptProbe.cs
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using XCEngine;
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namespace ProjectScripts
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{
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public sealed class ProjectScriptProbe : MonoBehaviour
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{
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public string Label = "ProjectScriptProbe";
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public float Speed = 2.5f;
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public bool EnabledOnBoot = true;
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}
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}
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5
project/Assets/Scripts/ProjectScriptProbe.cs.meta
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5
project/Assets/Scripts/ProjectScriptProbe.cs.meta
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@@ -0,0 +1,5 @@
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fileFormatVersion: 1
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guid: 6607cf0bad154aa86768fd90d630d84f
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folderAsset: false
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importer: DefaultImporter
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importerVersion: 3
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5
project/Assets/Scripts/Textures.meta
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5
project/Assets/Scripts/Textures.meta
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@@ -0,0 +1,5 @@
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fileFormatVersion: 1
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guid: ec851a44fdf97e9e2d7464b259d4e5b8
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folderAsset: true
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importer: FolderImporter
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importerVersion: 3
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5
project/Assets/Scripts/Textures/Grass.png.meta
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5
project/Assets/Scripts/Textures/Grass.png.meta
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@@ -0,0 +1,5 @@
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fileFormatVersion: 1
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guid: 09908ff9ea86f69e5951b763ec5a65e4
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folderAsset: false
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importer: TextureImporter
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importerVersion: 3
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5
project/Assets/Scripts/Textures/NewFolder.meta
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5
project/Assets/Scripts/Textures/NewFolder.meta
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@@ -0,0 +1,5 @@
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fileFormatVersion: 1
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guid: 907d8d9c76e51c3ff41daf2c272bbc2e
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folderAsset: true
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importer: FolderImporter
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importerVersion: 3
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5
project/Assets/Scripts/Textures/PlayerController.cs.meta
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5
project/Assets/Scripts/Textures/PlayerController.cs.meta
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@@ -0,0 +1,5 @@
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fileFormatVersion: 1
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guid: 3292abd66fd3c24f29b432371a671609
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folderAsset: false
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importer: DefaultImporter
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importerVersion: 3
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5
project/Assets/Scripts/Textures/Stone.png.meta
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5
project/Assets/Scripts/Textures/Stone.png.meta
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@@ -0,0 +1,5 @@
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fileFormatVersion: 1
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guid: 4ebde4198801fc49d0d13e3ef7f65633
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folderAsset: false
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importer: TextureImporter
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importerVersion: 3
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48
project/Assets/Scripts/TickLogProbe.cs
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48
project/Assets/Scripts/TickLogProbe.cs
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@@ -0,0 +1,48 @@
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using XCEngine;
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namespace ProjectScripts
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{
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public sealed class TickLogProbe : MonoBehaviour
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{
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public int FixedUpdateCount;
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public int UpdateCount;
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public int LateUpdateCount;
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public void Awake()
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{
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Debug.Log("[Project TickLogProbe] Awake");
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}
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public void Start()
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{
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Debug.Log("[Project TickLogProbe] Start");
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}
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public void FixedUpdate()
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{
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FixedUpdateCount += 1;
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if (FixedUpdateCount <= 3)
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{
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Debug.Log("[Project TickLogProbe] FixedUpdate " + FixedUpdateCount);
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}
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}
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public void Update()
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{
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UpdateCount += 1;
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if (UpdateCount <= 3)
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{
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Debug.Log("[Project TickLogProbe] Update " + UpdateCount);
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}
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}
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public void LateUpdate()
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{
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LateUpdateCount += 1;
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if (LateUpdateCount <= 3)
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{
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Debug.Log("[Project TickLogProbe] LateUpdate " + LateUpdateCount);
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}
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}
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}
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}
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5
project/Assets/Scripts/TickLogProbe.cs.meta
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5
project/Assets/Scripts/TickLogProbe.cs.meta
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@@ -0,0 +1,5 @@
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fileFormatVersion: 1
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guid: b5bf687835df60784ce27f81737e95c4
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folderAsset: false
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importer: DefaultImporter
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importerVersion: 3
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