fix(rhi): Fix RHI abstraction layer API docs per api-skill.md template
- Rename texture/dtor.md to destructor.md per template spec - Remove duplicate non-hyphenated fence docs (getnativehandle.md, issignaled.md, getcompletedvalue.md) - Fix template field issues: - swap-chain, command-queue: 类型 now uses 'class (abstract)' - sampler: 头文件 now uses full path 'XCEngine/RHI/RHISampler.h' - types: 类型 fixed from 'structs' to 'struct' - enums: 类型 fixed from 'enums' to 'enum class' - Fix include paths in command-queue and pipeline-layout code examples - Create missing constructor/destructor docs for 11 classes: buffer, texture, shader, device, command-list, command-queue, fence, sampler, swap-chain, pipeline-state, pipeline-layout - Update class overview pages to include constructor/destructor entries
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**类型**: `class` (abstract)
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**头文件**: `RHISampler.h`
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**头文件**: `XCEngine/RHI/RHISampler.h`
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**描述**: GPU 纹理采样器抽象接口,用于配置纹理过滤和寻址模式。采样器定义了如何对纹理进行采样,包括过滤模式、寻址模式和各向异性级别等参数。
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| 方法 | 描述 |
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|------|------|
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| [`RHISampler`](constructor.md) | 默认构造函数 |
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| [`~RHISampler`](destructor.md) | 虚析构函数 |
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| [`Shutdown`](shutdown.md) | 关闭并释放资源 |
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| [`Bind`](bind.md) | 绑定采样器到纹理单元 |
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| [`Unbind`](unbind.md) | 解绑采样器 |
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