fix(rhi): Fix RHI abstraction layer API docs per api-skill.md template
- Rename texture/dtor.md to destructor.md per template spec - Remove duplicate non-hyphenated fence docs (getnativehandle.md, issignaled.md, getcompletedvalue.md) - Fix template field issues: - swap-chain, command-queue: 类型 now uses 'class (abstract)' - sampler: 头文件 now uses full path 'XCEngine/RHI/RHISampler.h' - types: 类型 fixed from 'structs' to 'struct' - enums: 类型 fixed from 'enums' to 'enum class' - Fix include paths in command-queue and pipeline-layout code examples - Create missing constructor/destructor docs for 11 classes: buffer, texture, shader, device, command-list, command-queue, fence, sampler, swap-chain, pipeline-state, pipeline-layout - Update class overview pages to include constructor/destructor entries
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@@ -18,13 +18,15 @@ RHIFence 是 RHI(Render Hardware Interface)子系统中的围栏抽象接口
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| 方法 | 描述 |
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|------|------|
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| [`RHIFence`](constructor.md) | 默认构造函数 |
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| [`~RHIFence`](destructor.md) | 虚析构函数 |
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| [`Shutdown`](shutdown.md) | 关闭围栏并释放资源 |
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| [`Signal`](signal.md) | 发送信号(无参数版本) |
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| [`Signal`](signal-value.md) | 发送信号(带值版本) |
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| [`Wait`](wait.md) | 等待围栏达到指定值 |
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| [`GetCompletedValue`](getcompletedvalue.md) | 获取已完成的值 |
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| [`IsSignaled`](issignaled.md) | 检查围栏是否已发出信号 |
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| [`GetNativeHandle`](getnativehandle.md) | 获取原生句柄 |
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| [`GetCompletedValue`](get-completed-value.md) | 获取已完成的值 |
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| [`IsSignaled`](is-signaled.md) | 检查围栏是否已发出信号 |
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| [`GetNativeHandle`](get-native-handle.md) | 获取原生句柄 |
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## 使用示例
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