fix(rhi): Fix RHI abstraction layer API docs per api-skill.md template
- Rename texture/dtor.md to destructor.md per template spec - Remove duplicate non-hyphenated fence docs (getnativehandle.md, issignaled.md, getcompletedvalue.md) - Fix template field issues: - swap-chain, command-queue: 类型 now uses 'class (abstract)' - sampler: 头文件 now uses full path 'XCEngine/RHI/RHISampler.h' - types: 类型 fixed from 'structs' to 'struct' - enums: 类型 fixed from 'enums' to 'enum class' - Fix include paths in command-queue and pipeline-layout code examples - Create missing constructor/destructor docs for 11 classes: buffer, texture, shader, device, command-list, command-queue, fence, sampler, swap-chain, pipeline-state, pipeline-layout - Update class overview pages to include constructor/destructor entries
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@@ -2,7 +2,7 @@
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**命名空间**: `XCEngine::RHI`
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**类型**: `class` (抽象基类)
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**类型**: `class` (abstract)
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**头文件**: `XCEngine/RHI/RHICommandQueue.h`
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@@ -26,6 +26,8 @@
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| 方法 | 描述 |
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|------|------|
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| [`RHICommandQueue`](constructor.md) | 默认构造函数 |
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| [`~RHICommandQueue`](destructor.md) | 虚析构函数 |
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| [`Shutdown`](shutdown.md) | 关闭并释放资源 |
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| [`ExecuteCommandLists`](execute-command-lists.md) | 执行命令列表 |
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| [`Signal`](signal.md) | 向栅栏发送信号 |
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@@ -39,10 +41,10 @@
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## 使用示例
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```cpp
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#include "RHICommandQueue.h"
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#include "RHIDevice.h"
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#include "RHIFence.h"
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#include "RHICommandList.h"
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#include <XCEngine/RHI/RHICommandQueue.h>
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#include <XCEngine/RHI/RHIDevice.h>
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#include <XCEngine/RHI/RHIFence.h>
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#include <XCEngine/RHI/RHICommandList.h>
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void RenderLoop(RHIDevice* device, RHICommandQueue* cmdQueue) {
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CommandQueueDesc queueDesc;
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