Fix inspector switching from scene selection
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@@ -71,6 +71,9 @@ void InspectorPanel::OnDetach() {
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void InspectorPanel::OnSelectionChanged(const SelectionChangedEvent& event) {
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void InspectorPanel::OnSelectionChanged(const SelectionChangedEvent& event) {
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Actions::HandleInspectorSelectionChanged(*m_context, event, m_selectedEntityId, m_addComponentPopup);
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Actions::HandleInspectorSelectionChanged(*m_context, event, m_selectedEntityId, m_addComponentPopup);
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if (event.primarySelection != 0) {
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m_lastExplicitRoute = EditorActionRoute::Hierarchy;
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}
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}
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}
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void InspectorPanel::Render() {
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void InspectorPanel::Render() {
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