refactor(srp): move final color policy into request seam
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@@ -1,3 +1,5 @@
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using XCEngine.Rendering;
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namespace XCEngine
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{
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public sealed class Camera : Component
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@@ -166,5 +168,23 @@ namespace XCEngine
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public Color skyboxBottomColor =>
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SkyboxBottomColor;
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public bool HasFinalColorOverrides =>
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InternalCalls
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.Camera_GetHasFinalColorOverrides(
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GameObjectUUID);
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public bool hasFinalColorOverrides =>
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HasFinalColorOverrides;
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public FinalColorOverrideSettings
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GetFinalColorOverrideSettings()
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{
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InternalCalls
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.Camera_GetFinalColorOverrideSettings(
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GameObjectUUID,
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out FinalColorOverrideSettings value);
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return value;
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}
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}
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}
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