feat: add RenderDoc integration for D3D12 frame capture
- Add mvs/RenderDoc project with sphere rendering + RenderDoc capture - Dynamic loading of renderdoc.dll without header dependencies - Auto-capture frames 5-6 to .rdc file - Copy sphere test resources (shaders, textures) via CMake
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@@ -7,5 +7,6 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
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enable_testing()
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add_subdirectory(engine)
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add_subdirectory(mvs/RenderDoc)
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add_subdirectory(tests)
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add_subdirectory(tests/opengl)
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