Enhance XCUI demo text editing and host bridge
This commit is contained in:
40
tests/editor/test_imgui_backend_bridge_api.cpp
Normal file
40
tests/editor/test_imgui_backend_bridge_api.cpp
Normal file
@@ -0,0 +1,40 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "UI/ImGuiBackendBridge.h"
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::Editor::UI::ImGuiBackendBridge;
|
||||
using XCEngine::RHI::RHIDevice;
|
||||
using XCEngine::RHI::RHIResourceView;
|
||||
using XCEngine::RHI::RHITexture;
|
||||
|
||||
TEST(ImGuiBackendBridgeApiTest, ExposesExistingShaderResourceViewRegistrationOverload) {
|
||||
using TextureDescriptorFromTextureSignature = bool (ImGuiBackendBridge::*)(
|
||||
RHIDevice*,
|
||||
RHITexture*,
|
||||
D3D12_CPU_DESCRIPTOR_HANDLE*,
|
||||
D3D12_GPU_DESCRIPTOR_HANDLE*,
|
||||
ImTextureID*);
|
||||
using TextureDescriptorFromSrvSignature = bool (ImGuiBackendBridge::*)(
|
||||
RHIDevice*,
|
||||
RHIResourceView*,
|
||||
D3D12_CPU_DESCRIPTOR_HANDLE*,
|
||||
D3D12_GPU_DESCRIPTOR_HANDLE*,
|
||||
ImTextureID*);
|
||||
|
||||
static_assert(std::is_same_v<
|
||||
decltype(static_cast<TextureDescriptorFromTextureSignature>(
|
||||
&ImGuiBackendBridge::CreateTextureDescriptor)),
|
||||
TextureDescriptorFromTextureSignature>);
|
||||
static_assert(std::is_same_v<
|
||||
decltype(static_cast<TextureDescriptorFromSrvSignature>(
|
||||
&ImGuiBackendBridge::CreateTextureDescriptor)),
|
||||
TextureDescriptorFromSrvSignature>);
|
||||
|
||||
SUCCEED();
|
||||
}
|
||||
|
||||
} // namespace
|
||||
Reference in New Issue
Block a user