refactor(rendering): remove builtin naming from managed srp context

This commit is contained in:
2026-04-18 13:30:45 +08:00
parent 2409f479e9
commit cf54014de9
5 changed files with 75 additions and 77 deletions

View File

@@ -388,24 +388,24 @@ namespace XCEngine
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool
Rendering_ScriptableRenderContext_RecordBuiltinForwardMainScene(
Rendering_ScriptableRenderContext_RecordScene(
ulong nativeHandle);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool
Rendering_ScriptableRenderContext_RecordBuiltinForwardScenePhase(
Rendering_ScriptableRenderContext_RecordScenePhase(
ulong nativeHandle,
int scenePhase);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool
Rendering_ScriptableRenderContext_RecordBuiltinForwardInjectionPoint(
Rendering_ScriptableRenderContext_RecordSceneInjectionPoint(
ulong nativeHandle,
int injectionPoint);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool
Rendering_ScriptableRenderContext_RecordBuiltinColorScaleFullscreenPass(
Rendering_ScriptableRenderContext_RecordColorScaleFullscreenPass(
ulong nativeHandle,
ref Vector4 colorScale);