feat(srp): add descriptor-driven object draw authoring
- bridge renderer list descriptors into ScriptableRenderContext scene draw calls - reuse DrawObjectsPass across Universal and project custom renderers - add RenderObjectsRendererFeature for package-level object draw extension
This commit is contained in:
@@ -606,7 +606,10 @@ bool BuiltinForwardPipeline::DrawVisibleItems(
|
||||
}
|
||||
};
|
||||
|
||||
VisitRendererListVisibleItems(sceneData, drawSettings.rendererListType, drawVisibleItem);
|
||||
VisitRendererListVisibleItems(
|
||||
sceneData,
|
||||
drawSettings.rendererListDesc,
|
||||
drawVisibleItem);
|
||||
return !drawFailed;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user