refactor(rendering): unify fullscreen stage color-chain queries

This commit is contained in:
2026-04-15 15:31:05 +08:00
parent 3afe44d2fa
commit ce573d4e2d
4 changed files with 36 additions and 25 deletions

View File

@@ -50,6 +50,7 @@ struct CameraFramePlan {
bool IsFinalOutputStageValid() const;
bool HasFrameStage(CameraFrameStage stage) const;
RenderPassSequence* GetPassSequence(CameraFrameStage stage) const;
const CameraFrameFullscreenStagePlan* GetFullscreenStagePlan(CameraFrameStage stage) const;
const FullscreenPassRenderRequest* GetFullscreenPassRequest(CameraFrameStage stage) const;
const ScenePassRenderRequest* GetScenePassRequest(CameraFrameStage stage) const;
const ObjectIdRenderRequest* GetObjectIdRequest(CameraFrameStage stage) const;