feat(srp): add renderer-driven pipeline backbone

Introduce renderer-driven and renderer-backed managed pipeline base types in the Universal package.

Move shared renderer-data/default-renderer ownership out of UniversalRenderPipelineAsset, migrate probe assets onto the generic seam, and expose renderer recording/request context types for future SRP expansion.

Update scripting API-surface expectations and validate with build, unit tests, scripting tests, and old editor smoke.
This commit is contained in:
2026-04-20 02:05:17 +08:00
parent 9e6c473186
commit cd29c8b2bc
12 changed files with 575 additions and 197 deletions

View File

@@ -1315,11 +1315,11 @@ TEST_F(
EXPECT_TRUE(hasPublicPipelineAssetConfigureCameraFramePlan);
EXPECT_TRUE(hasPlanningContextType);
EXPECT_TRUE(hasRendererFeatureConfigureCameraFramePlan);
EXPECT_FALSE(hasRendererRecordingContextType);
EXPECT_FALSE(hasRendererCameraRequestContextType);
EXPECT_FALSE(hasRendererBackedRenderPipelineAssetType);
EXPECT_FALSE(hasRendererBackedRenderPipelineType);
EXPECT_FALSE(hasRendererDrivenRenderPipelineType);
EXPECT_TRUE(hasRendererRecordingContextType);
EXPECT_TRUE(hasRendererCameraRequestContextType);
EXPECT_TRUE(hasRendererBackedRenderPipelineAssetType);
EXPECT_TRUE(hasRendererBackedRenderPipelineType);
EXPECT_TRUE(hasRendererDrivenRenderPipelineType);
EXPECT_FALSE(hasPublicRendererSupportsStageRenderGraph);
EXPECT_FALSE(hasPublicRendererRecordStageRenderGraph);
}