feat(srp): add renderer-driven pipeline backbone

Introduce renderer-driven and renderer-backed managed pipeline base types in the Universal package.

Move shared renderer-data/default-renderer ownership out of UniversalRenderPipelineAsset, migrate probe assets onto the generic seam, and expose renderer recording/request context types for future SRP expansion.

Update scripting API-surface expectations and validate with build, unit tests, scripting tests, and old editor smoke.
This commit is contained in:
2026-04-20 02:05:17 +08:00
parent 9e6c473186
commit cd29c8b2bc
12 changed files with 575 additions and 197 deletions

View File

@@ -0,0 +1,53 @@
using XCEngine;
using XCEngine.Rendering;
namespace XCEngine.Rendering.Universal
{
public abstract class RendererDrivenRenderPipeline
: ScriptableRenderPipeline
{
protected RendererDrivenRenderPipeline()
{
}
protected sealed override bool SupportsStageRenderGraph(
CameraFrameStage stage)
{
return SupportsRendererRecording(
new RendererRecordingContext(stage));
}
protected sealed override bool RecordStageRenderGraph(
ScriptableRenderContext context)
{
if (context == null)
{
return false;
}
return RecordRenderer(
new RendererRecordingContext(context));
}
protected virtual bool SupportsRendererRecording(
RendererRecordingContext context)
{
ScriptableRenderer renderer =
ResolveRenderer(context);
return renderer != null &&
renderer.SupportsRendererRecording(context);
}
protected virtual bool RecordRenderer(
RendererRecordingContext context)
{
ScriptableRenderer renderer =
ResolveRenderer(context);
return renderer != null &&
renderer.RecordRenderer(context);
}
protected abstract ScriptableRenderer ResolveRenderer(
RendererRecordingContext context);
}
}