feat(srp): add renderer-driven pipeline backbone

Introduce renderer-driven and renderer-backed managed pipeline base types in the Universal package.

Move shared renderer-data/default-renderer ownership out of UniversalRenderPipelineAsset, migrate probe assets onto the generic seam, and expose renderer recording/request context types for future SRP expansion.

Update scripting API-surface expectations and validate with build, unit tests, scripting tests, and old editor smoke.
This commit is contained in:
2026-04-20 02:05:17 +08:00
parent 9e6c473186
commit cd29c8b2bc
12 changed files with 575 additions and 197 deletions

View File

@@ -0,0 +1,28 @@
using XCEngine.Rendering;
namespace XCEngine.Rendering.Universal
{
public sealed class RendererCameraRequestContext
{
private readonly CameraRenderRequestContext m_requestContext;
internal RendererCameraRequestContext(
CameraRenderRequestContext requestContext)
{
m_requestContext = requestContext;
}
public int renderedBaseCameraCount =>
m_requestContext != null
? m_requestContext.renderedBaseCameraCount
: 0;
public int renderedRequestCount =>
m_requestContext != null
? m_requestContext.renderedRequestCount
: 0;
internal CameraRenderRequestContext requestContext =>
m_requestContext;
}
}