feat(srp): add renderer-driven pipeline backbone

Introduce renderer-driven and renderer-backed managed pipeline base types in the Universal package.

Move shared renderer-data/default-renderer ownership out of UniversalRenderPipelineAsset, migrate probe assets onto the generic seam, and expose renderer recording/request context types for future SRP expansion.

Update scripting API-surface expectations and validate with build, unit tests, scripting tests, and old editor smoke.
This commit is contained in:
2026-04-20 02:05:17 +08:00
parent 9e6c473186
commit cd29c8b2bc
12 changed files with 575 additions and 197 deletions

View File

@@ -0,0 +1,24 @@
using XCEngine;
namespace XCEngine.Rendering.Universal
{
public class RendererBackedRenderPipeline
: RendererDrivenRenderPipeline
{
private readonly RendererBackedRenderPipelineAsset m_asset;
public RendererBackedRenderPipeline(
RendererBackedRenderPipelineAsset asset)
{
m_asset = asset;
}
protected override ScriptableRenderer ResolveRenderer(
RendererRecordingContext context)
{
return m_asset != null
? m_asset.GetDefaultRenderer()
: null;
}
}
}