editor: explicit runtime path contract
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@@ -84,9 +84,9 @@ void EditorProjectRuntime::Reset() {
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m_pendingSceneOpenPath.reset();
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}
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bool EditorProjectRuntime::Initialize(const std::filesystem::path& repoRoot) {
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bool EditorProjectRuntime::Initialize(const std::filesystem::path& projectRoot) {
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Reset();
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m_browserModel.Initialize(repoRoot);
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m_browserModel.Initialize(projectRoot);
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return true;
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}
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