refactor(srp): formalize universal renderer selection and caching
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@@ -7,6 +7,7 @@ namespace XCEngine.Rendering.Universal
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public abstract class ScriptableRendererData : Object
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{
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private ScriptableRendererFeature[] m_rendererFeatures;
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private ScriptableRenderer m_rendererInstance;
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protected ScriptableRendererData()
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{
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@@ -14,7 +15,17 @@ namespace XCEngine.Rendering.Universal
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internal ScriptableRenderer CreateRendererInstance()
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{
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return CreateRenderer();
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return GetRendererInstance();
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}
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internal ScriptableRenderer GetRendererInstance()
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{
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if (m_rendererInstance == null)
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{
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m_rendererInstance = CreateRenderer();
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}
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return m_rendererInstance;
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}
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internal ScriptableRendererFeature[] CreateRendererFeaturesInstance()
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