Extract hierarchy and project drag semantics
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@@ -19,7 +19,6 @@ private:
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char m_searchBuffer[256] = "";
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UI::TextInputPopupState<256> m_createFolderDialog;
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UI::TargetedPopupState<AssetItemPtr> m_itemContextMenu;
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std::string m_draggingPath;
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};
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}
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