Add VolumeField NanoVDB asset pipeline

This commit is contained in:
2026-04-08 19:45:53 +08:00
parent 6bf9203eec
commit c6815fa809
16 changed files with 608 additions and 1 deletions

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@@ -15,6 +15,7 @@ constexpr Core::uint32 kMaterialArtifactSchemaVersion = 6;
constexpr Core::uint32 kMeshArtifactSchemaVersion = 2;
constexpr Core::uint32 kShaderArtifactSchemaVersion = 5;
constexpr Core::uint32 kUIDocumentArtifactSchemaVersion = 2;
constexpr Core::uint32 kVolumeFieldArtifactSchemaVersion = 1;
struct TextureArtifactHeader {
char magic[8] = { 'X', 'C', 'T', 'E', 'X', '0', '1', '\0' };
@@ -129,5 +130,17 @@ struct UIDocumentArtifactDiagnosticHeader {
Core::uint32 column = 1;
};
struct VolumeFieldArtifactHeader {
char magic[8] = { 'X', 'C', 'V', 'O', 'L', '0', '1', '\0' };
Core::uint32 schemaVersion = kVolumeFieldArtifactSchemaVersion;
Core::uint32 storageKind = 0;
Math::Vector3 boundsMin = Math::Vector3::Zero();
Math::Vector3 boundsMax = Math::Vector3::Zero();
Math::Vector3 voxelSize = Math::Vector3::Zero();
Core::uint64 payloadSize = 0;
Core::uint32 reserved0 = 0;
Core::uint32 reserved1 = 0;
};
} // namespace Resources
} // namespace XCEngine

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@@ -139,6 +139,8 @@ private:
ArtifactRecord& outRecord);
bool ImportShaderAsset(const SourceAssetRecord& sourceRecord,
ArtifactRecord& outRecord);
bool ImportVolumeFieldAsset(const SourceAssetRecord& sourceRecord,
ArtifactRecord& outRecord);
bool ImportUIDocumentAsset(const SourceAssetRecord& sourceRecord,
UIDocumentKind kind,
const char* artifactFileName,

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@@ -25,7 +25,8 @@ enum class ResourceType : Core::uint8 {
Prefab,
UIView,
UITheme,
UISchema
UISchema,
VolumeField
};
constexpr const char* GetResourceTypeName(ResourceType type) {
@@ -45,6 +46,7 @@ constexpr const char* GetResourceTypeName(ResourceType type) {
case ResourceType::UIView: return "UIView";
case ResourceType::UITheme: return "UITheme";
case ResourceType::UISchema: return "UISchema";
case ResourceType::VolumeField: return "VolumeField";
default: return "Unknown";
}
}
@@ -98,6 +100,7 @@ template<> inline ResourceType GetResourceType<class BinaryResource>() { return
template<> inline ResourceType GetResourceType<class UIView>() { return ResourceType::UIView; }
template<> inline ResourceType GetResourceType<class UITheme>() { return ResourceType::UITheme; }
template<> inline ResourceType GetResourceType<class UISchema>() { return ResourceType::UISchema; }
template<> inline ResourceType GetResourceType<class VolumeField>() { return ResourceType::VolumeField; }
} // namespace Resources
} // namespace XCEngine

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@@ -21,6 +21,8 @@
#include <XCEngine/Resources/Material/MaterialLoader.h>
#include <XCEngine/Resources/Shader/Shader.h>
#include <XCEngine/Resources/Shader/ShaderLoader.h>
#include <XCEngine/Resources/Volume/VolumeField.h>
#include <XCEngine/Resources/Volume/VolumeFieldLoader.h>
#include <XCEngine/Resources/AudioClip/AudioClip.h>
#include <XCEngine/Resources/AudioClip/AudioLoader.h>
#include <XCEngine/Resources/UI/UIDocumentTypes.h>

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@@ -0,0 +1,52 @@
#pragma once
#include <XCEngine/Core/Asset/IResource.h>
#include <XCEngine/Core/Containers/Array.h>
#include <XCEngine/Core/Math/Bounds.h>
#include <XCEngine/Core/Math/Vector3.h>
#include <XCEngine/Core/Types.h>
namespace XCEngine {
namespace Resources {
enum class VolumeStorageKind : Core::uint32 {
Unknown = 0,
NanoVDB = 1
};
class VolumeField : public IResource {
public:
VolumeField();
virtual ~VolumeField() override;
ResourceType GetType() const override { return ResourceType::VolumeField; }
const Containers::String& GetName() const override { return m_name; }
const Containers::String& GetPath() const override { return m_path; }
ResourceGUID GetGUID() const override { return m_guid; }
bool IsValid() const override { return m_isValid; }
size_t GetMemorySize() const override { return m_memorySize; }
void Release() override;
bool Create(VolumeStorageKind storageKind,
const void* payload,
size_t payloadSize,
const Math::Bounds& bounds = Math::Bounds(),
const Math::Vector3& voxelSize = Math::Vector3::Zero());
VolumeStorageKind GetStorageKind() const { return m_storageKind; }
const Math::Bounds& GetBounds() const { return m_bounds; }
const Math::Vector3& GetVoxelSize() const { return m_voxelSize; }
const void* GetPayloadData() const { return m_payload.Data(); }
size_t GetPayloadSize() const { return m_payload.Size(); }
private:
void UpdateMemorySize();
VolumeStorageKind m_storageKind = VolumeStorageKind::Unknown;
Math::Bounds m_bounds;
Math::Vector3 m_voxelSize = Math::Vector3::Zero();
Containers::Array<Core::uint8> m_payload;
};
} // namespace Resources
} // namespace XCEngine

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@@ -0,0 +1,21 @@
#pragma once
#include <XCEngine/Core/IO/IResourceLoader.h>
namespace XCEngine {
namespace Resources {
class VolumeFieldLoader : public IResourceLoader {
public:
VolumeFieldLoader();
virtual ~VolumeFieldLoader() override;
ResourceType GetResourceType() const override { return ResourceType::VolumeField; }
Containers::Array<Containers::String> GetSupportedExtensions() const override;
bool CanLoad(const Containers::String& path) const override;
LoadResult Load(const Containers::String& path, const ImportSettings* settings = nullptr) override;
ImportSettings* GetDefaultSettings() const override;
};
} // namespace Resources
} // namespace XCEngine