refactor(new_editor): tighten app dependency boundaries

This commit is contained in:
2026-04-19 02:48:41 +08:00
parent 7429f22fb1
commit c59cd83c38
86 changed files with 1754 additions and 1077 deletions

View File

@@ -20,7 +20,7 @@ struct EditorShellShortcutAsset {
};
struct EditorShellAsset {
std::string screenId = "editor.shell";
std::string screenId = {};
std::filesystem::path documentPath = {};
std::filesystem::path captureRootPath = {};
UIEditorPanelRegistry panelRegistry = {};
@@ -55,7 +55,6 @@ struct EditorShellAssetValidationResult {
}
};
EditorShellAsset BuildEditorFoundationShellAsset(const std::filesystem::path& repoRoot);
UIEditorShortcutManager BuildEditorShellShortcutManager(const EditorShellAsset& asset);
EditorShellAssetValidationResult ValidateEditorShellAsset(const EditorShellAsset& asset);