refactor(new_editor): tighten app dependency boundaries

This commit is contained in:
2026-04-19 02:48:41 +08:00
parent 7429f22fb1
commit c59cd83c38
86 changed files with 1754 additions and 1077 deletions

View File

@@ -0,0 +1,33 @@
#pragma once
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <windows.h>
#include <optional>
#include <string>
namespace XCEngine::UI::Editor::App {
struct EditorWindowPanelTransferRequest {
std::string nodeId = {};
std::string panelId = {};
POINT screenPoint = {};
bool IsValid() const {
return !nodeId.empty() && !panelId.empty();
}
};
struct EditorWindowFrameTransferRequests {
std::optional<EditorWindowPanelTransferRequest> beginGlobalTabDrag = {};
std::optional<EditorWindowPanelTransferRequest> detachPanel = {};
bool HasPendingRequests() const {
return beginGlobalTabDrag.has_value() || detachPanel.has_value();
}
};
} // namespace XCEngine::UI::Editor::App