Add URP render pass API parity shims

This commit is contained in:
2026-04-25 15:34:19 +08:00
parent ba4a778886
commit c0c0bbdfa3
9 changed files with 419 additions and 42 deletions

View File

@@ -0,0 +1,14 @@
using System;
namespace XCEngine.Rendering.Universal
{
[Flags]
public enum ScriptableRenderPassInput
{
None = 0,
Depth = 1,
Normal = 2,
Color = 4,
Motion = 8
}
}