Move editor scene runtime under services

This commit is contained in:
2026-04-28 03:22:36 +08:00
parent b1ae6c462d
commit c032b415c6
27 changed files with 53 additions and 36 deletions

View File

@@ -132,7 +132,6 @@ if(TARGET XCEditorCore)
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/app/Core
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/app/Features
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/app/Host/Interfaces
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/app/Scene
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/app/Services
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/app/Support
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/include
@@ -175,7 +174,6 @@ if(TARGET XCEditorCore)
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/app/Features
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/app/Host/Interfaces
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/app/Rendering
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/app/Scene
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/app/Services
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/app/Support
${XCENGINE_EDITOR_UI_TESTS_EDITOR_ROOT}/include

View File

@@ -1,5 +1,5 @@
#include "Hierarchy/HierarchyModel.h"
#include "EditorSceneBridge.h"
#include "Scene/EditorSceneBridge.h"
#include <XCEngine/Components/GameObject.h>
#include <XCEngine/Core/Asset/ResourceManager.h>

View File

@@ -2,7 +2,7 @@
#include "Inspector/Components/InspectorComponentEditorRegistry.h"
#include "Inspector/InspectorPresentationModel.h"
#include "Inspector/InspectorSubject.h"
#include "EditorSceneRuntime.h"
#include "Scene/EditorSceneRuntime.h"
#include <XCEngine/Components/CameraComponent.h>
#include <XCEngine/Components/GameObject.h>

View File

@@ -1,4 +1,4 @@
#include "EditorSceneRuntime.h"
#include "Scene/EditorSceneRuntime.h"
#include "Scene/SceneViewportController.h"
#include "Inspector/InspectorSubject.h"
#include "Viewport/SceneViewportRenderService.h"