Move editor scene runtime under services
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@@ -109,7 +109,7 @@ Completed boundary cuts:
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- The private `editor/app` compatibility include root is gone from
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`XCEditorCore` and `XCEditor`. App implementation files now include through
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explicit module roots such as `app/Composition`, `app/Features`,
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`app/Windowing`, `app/Scene`, `app/Services`, `app/Support`,
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`app/Windowing`, `app/Services`, `app/Support`,
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`app/Host/Interfaces`, `app/Host/Win32`, and `app/Host/D3D12`; only
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executable-host code consumes `app/Bootstrap`.
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- Concrete `app/Rendering/**` files now build through the
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@@ -346,7 +346,7 @@ Initial contents:
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- `app/Composition/**`
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- `app/Features/**`
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- `app/Project/**` or `app/Services/Project/**`
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- `app/Scene/**` or `app/Services/Scene/**`
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- `app/Services/Scene/**`
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- `app/Core/UtilityWindows/**`
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- `app/Core/Windowing/**`
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- `app/Windowing/**` core files that do not require Win32 or D3D12
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@@ -469,13 +469,20 @@ Completed:
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```text
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Rendering/Viewport/SceneViewportRenderRequest.h
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-> Core/Scene/SceneViewportRenderRequest.h
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Scene/EditorSceneRuntime.h
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Scene/EditorSceneBridge.h
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Scene/SceneToolState.h
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Scene/SceneViewportCameraController.h
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-> Services/Scene/
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```
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Current shape:
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```text
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Core/Scene/SceneViewportRenderRequest.h
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Scene/EditorSceneRuntime.h
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Services/Scene/EditorSceneRuntime.h
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Services/Scene/EditorSceneBridge.h
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Rendering/Viewport/SceneViewportRenderService.h
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```
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@@ -483,6 +490,9 @@ Rendering/Viewport/SceneViewportRenderService.h
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not a rendering implementation detail. Keep future scene-to-viewport request
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values under `Core/Scene` so scene services can build requests without taking
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an `app/Rendering/**` include dependency.
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Scene runtime, scene bridge, scene tool state, and scene viewport camera
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control are service-layer implementation and live under `Services/Scene`;
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the app root no longer owns a concrete `Scene` service directory.
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- Scene viewport shader paths are runtime configuration now. Build them from
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the runtime repo root in the viewport runtime service, inject them into
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`SceneViewportRenderService`, and keep grid/selection render passes from
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