Refactor editor windowing boundaries
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@@ -1,6 +1,7 @@
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#include <XCEditor/Windowing/EditorWindowPresentationPolicy.h>
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#include <XCEditor/Workspace/UIEditorDetachedWindowPolicy.h>
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#include <XCEditor/Workspace/UIEditorWorkspaceController.h>
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namespace XCEngine::UI::Editor {
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@@ -12,8 +13,6 @@ std::wstring ResolvePrimaryTitle(std::wstring_view primaryWindowTitle) {
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: std::wstring(primaryWindowTitle);
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}
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} // namespace
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UIEditorWorkspaceController BuildWorkspaceControllerForWindowState(
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const UIEditorPanelRegistry& panelRegistry,
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const UIEditorWindowWorkspaceState& windowState) {
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@@ -23,6 +22,8 @@ UIEditorWorkspaceController BuildWorkspaceControllerForWindowState(
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windowState.session);
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}
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} // namespace
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EditorWorkspaceWindowProjection BuildEditorWorkspaceWindowProjection(
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std::wstring_view primaryWindowTitle,
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const UIEditorPanelRegistry& panelRegistry,
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