fix: RHI单元测试修复与命名规范统一
RHI抽象层测试修复: - OpenGL Shader: 空描述符正确返回nullptr - OpenGL Texture: 修复TextureType映射(case 2/3) - OpenGL Buffer: 设置stride和state支持 - OpenGL Texture: 添加Format和State支持 - OpenGL SwapChain: 修复IsFullscreen硬编码false问题 命名规范统一( snake_case + _test后缀): - D3D12_Minimal -> d3d12_minimal_test - D3D12_Triangle -> d3d12_triangle_test - D3D12_Quad -> d3d12_quad_test - D3D12_Sphere -> d3d12_sphere_test - OpenGL_Minimal -> opengl_minimal_test - OpenGL_Triangle -> opengl_triangle_test - OpenGL_Quad -> opengl_quad_test - OpenGL_Sphere -> opengl_sphere_test - CTest名称去掉_Integration后缀 测试结果: 138个测试中从21个失败减少到16个失败
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@@ -50,8 +50,8 @@ public:
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void* GetNativeHandle() override { return reinterpret_cast<void*>(static_cast<uintptr_t>(m_buffer)); }
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ResourceStates GetState() const override { return ResourceStates::Common; }
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void SetState(ResourceStates state) override { }
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ResourceStates GetState() const override { return m_state; }
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void SetState(ResourceStates state) override { m_state = state; }
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const std::string& GetName() const override { return m_name; }
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void SetName(const std::string& name) override { m_name = name; }
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@@ -65,6 +65,7 @@ private:
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BufferType m_bufferType = BufferType::Vertex;
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uint32_t m_stride = 0;
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std::string m_name;
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ResourceStates m_state = ResourceStates::Common;
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};
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} // namespace RHI
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@@ -70,6 +70,7 @@ private:
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int m_framebufferHeight;
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bool m_vsync;
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bool m_shouldClose;
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bool m_fullscreen;
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PresentMode m_presentMode;
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};
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@@ -82,8 +82,8 @@ public:
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void* GetNativeHandle() override { return reinterpret_cast<void*>(static_cast<uintptr_t>(m_texture)); }
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ResourceStates GetState() const override { return ResourceStates::Common; }
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void SetState(ResourceStates state) override { }
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ResourceStates GetState() const override { return m_state; }
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void SetState(ResourceStates state) override { m_state = state; }
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const std::string& GetName() const override { return m_name; }
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void SetName(const std::string& name) override { m_name = name; }
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@@ -101,6 +101,7 @@ private:
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int m_channels;
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Format m_format = Format::Unknown;
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std::string m_name;
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ResourceStates m_state = ResourceStates::Common;
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};
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} // namespace RHI
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