feat(rendering): add managed SRP renderer runtime

This commit is contained in:
2026-04-19 00:05:29 +08:00
parent a57b322bc7
commit b989edca91
50 changed files with 5732 additions and 171 deletions

View File

@@ -61,6 +61,12 @@ public:
return true;
}
bool TryGetAvailableRenderPipelineAssetClasses(
std::vector<ScriptClassDescriptor>& outClasses) const override {
outClasses = renderPipelineAssetClasses;
return true;
}
bool TryGetClassFieldMetadata(
const std::string& assemblyName,
const std::string& namespaceName,
@@ -149,6 +155,7 @@ public:
std::vector<std::string> events;
std::vector<ScriptClassDescriptor> scriptClasses;
std::vector<ScriptClassDescriptor> renderPipelineAssetClasses;
std::vector<ScriptFieldMetadata> fieldMetadata;
std::vector<ScriptFieldDefaultValue> fieldDefaultValues;
std::unordered_map<std::string, ScriptFieldValue> managedFieldValues;