refactor(rendering): formalize compatible raster pass recording helpers
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@@ -12,15 +12,6 @@ namespace Rendering {
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namespace {
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bool RecordCameraFrameCompatibleGraphPass(
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RenderPass& pass,
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const RenderPassRenderGraphContext& context,
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const RenderPassGraphIO& io) {
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return pass.SupportsRenderGraph()
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? pass.RecordRenderGraph(context)
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: RecordRasterRenderPass(pass, context, io);
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}
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bool ExecuteCameraFrameScenePassRequestStage(
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RenderPass* pass,
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const ScenePassRenderRequest& request,
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@@ -289,7 +280,7 @@ bool RecordCameraFrameRegularSequenceStageRenderGraphPass(
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const RenderGraphImportedSurface& outputSurface,
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const RenderPassGraphBeginCallback& beginPassCallback,
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RenderPass& pass) {
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return RecordCameraFrameCompatibleGraphPass(
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return RecordCompatibleDeclaredRasterPass(
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pass,
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BuildRenderPassRenderGraphContext(
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BuildCameraFrameStageGraphRecordingContext(
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@@ -300,12 +291,7 @@ bool RecordCameraFrameRegularSequenceStageRenderGraphPass(
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BuildCameraFrameStageGraphSourceBinding(stageState),
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outputSurface.colorTextures,
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outputSurface.depthTexture),
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beginPassCallback),
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{
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false,
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GetPrimaryColorTexture(outputSurface).IsValid(),
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outputSurface.depthTexture.IsValid()
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});
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beginPassCallback));
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}
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CameraFrameRenderGraphSourceBinding ResolveCameraFrameFullscreenStageGraphSourceBinding(
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@@ -447,7 +433,7 @@ bool RecordCameraFrameFullscreenSequenceStageGraphPass(
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currentSourceColor
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};
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const bool recordSucceeded =
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RecordCameraFrameCompatibleGraphPass(
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RecordCompatibleSourceColorFullscreenRasterPass(
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pass,
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BuildRenderPassRenderGraphContext(
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BuildCameraFrameStageGraphRecordingContext(
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@@ -458,12 +444,7 @@ bool RecordCameraFrameFullscreenSequenceStageGraphPass(
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passSourceBinding,
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std::vector<RenderGraphTextureHandle>{ passOutputColor },
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{}),
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beginPassCallback),
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{
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true,
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true,
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false
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});
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beginPassCallback));
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if (recordSucceeded) {
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currentSourceColor = passOutputColor;
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}
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