Migrate scene renderer callers to frame plans

This commit is contained in:
2026-04-14 00:52:43 +08:00
parent 72914b3865
commit b8d29e39f6
5 changed files with 196 additions and 194 deletions

View File

@@ -449,10 +449,10 @@ void DirectionalShadowSceneTest::RenderSceneFrame() {
renderContext.commandQueue = GetCommandQueue();
renderContext.backendType = GetBackendType();
std::vector<CameraRenderRequest> requests =
mSceneRenderer->BuildRenderRequests(*mScene, nullptr, renderContext, surface);
ASSERT_FALSE(requests.empty());
ASSERT_TRUE(mSceneRenderer->Render(requests));
std::vector<CameraFramePlan> plans =
mSceneRenderer->BuildFramePlans(*mScene, nullptr, renderContext, surface);
ASSERT_FALSE(plans.empty());
ASSERT_TRUE(mSceneRenderer->Render(plans));
Log("[TEST] DirectionalShadowSceneTest: closing command list");
commandList->Close();