Align SRP boundaries and editor windowing

This commit is contained in:
2026-04-26 17:14:32 +08:00
parent a8256b05cd
commit b8599a8aff
38 changed files with 696 additions and 650 deletions

View File

@@ -904,12 +904,6 @@ namespace XCEngine
string shaderPassName,
ref Rendering.RenderStateBlock renderStateBlock);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern bool
Rendering_ScriptableRenderContext_RecordSceneInjectionPoint(
ulong nativeHandle,
int injectionPoint);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern int
Rendering_CameraRenderRequestContext_GetRenderedBaseCameraCount(