Add volume renderer extraction stage 5

This commit is contained in:
2026-04-08 20:12:14 +08:00
parent c6815fa809
commit b839fd98af
14 changed files with 906 additions and 7 deletions

View File

@@ -8,6 +8,7 @@
#include <XCEngine/Components/LightComponent.h>
#include <XCEngine/Components/MeshFilterComponent.h>
#include <XCEngine/Components/MeshRendererComponent.h>
#include <XCEngine/Components/VolumeRendererComponent.h>
using namespace XCEngine::Components;
@@ -22,6 +23,7 @@ TEST(ComponentFactoryRegistry_Test, BuiltInTypesAreRegistered) {
EXPECT_TRUE(registry.IsRegistered("AudioListener"));
EXPECT_TRUE(registry.IsRegistered("MeshFilter"));
EXPECT_TRUE(registry.IsRegistered("MeshRenderer"));
EXPECT_TRUE(registry.IsRegistered("VolumeRenderer"));
EXPECT_FALSE(registry.IsRegistered("Transform"));
EXPECT_FALSE(registry.IsRegistered("MissingComponent"));
}
@@ -36,6 +38,7 @@ TEST(ComponentFactoryRegistry_Test, CreateBuiltInComponentsByTypeName) {
EXPECT_NE(dynamic_cast<AudioListenerComponent*>(registry.CreateComponent(&gameObject, "AudioListener")), nullptr);
EXPECT_NE(dynamic_cast<MeshFilterComponent*>(registry.CreateComponent(&gameObject, "MeshFilter")), nullptr);
EXPECT_NE(dynamic_cast<MeshRendererComponent*>(registry.CreateComponent(&gameObject, "MeshRenderer")), nullptr);
EXPECT_NE(dynamic_cast<VolumeRendererComponent*>(registry.CreateComponent(&gameObject, "VolumeRenderer")), nullptr);
EXPECT_EQ(registry.CreateComponent(&gameObject, "MissingComponent"), nullptr);
}