refactor(editor/windowing): promote core into XCUIEditorLib
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@@ -3,12 +3,12 @@
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#include "System/SystemInteractionService.h"
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#include "Composition/EditorContext.h"
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#include "Windowing/EditorWindowManager.h"
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#include "Windowing/System/EditorWindowSystem.h"
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#include "Platform/Win32/System/Win32SystemInteractionHost.h"
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#include "Support/EnvironmentFlags.h"
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#include "Support/ExecutablePath.h"
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#include <XCEditor/Foundation/UIEditorRuntimeTrace.h>
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#include <XCEditor/Windowing/EditorWindowSystem.h>
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#include <XCEngine/Core/Asset/ResourceManager.h>
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#include <shellscalingapi.h>
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@@ -116,7 +116,7 @@ bool Application::Initialize(HINSTANCE hInstance, int nCmdShow) {
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m_systemInteractionHost = std::make_unique<Host::Win32SystemInteractionHost>();
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m_editorContext->SetSystemInteractionHost(m_systemInteractionHost.get());
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m_windowSystem = std::make_unique<App::EditorWindowSystem>(
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m_windowSystem = std::make_unique<EditorWindowSystem>(
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m_editorContext->GetShellAsset().panelRegistry);
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App::EditorWindowHostConfig hostConfig = {};
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