refactor(rendering/srp): unify managed fullscreen raster recording
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@@ -389,6 +389,90 @@ namespace XCEngine
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internal static extern int Rendering_ScriptableRenderContext_GetStage(
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ulong nativeHandle);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int
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Rendering_ScriptableRenderContext_GetSourceColorTextureHandle(
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ulong nativeHandle);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int
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Rendering_ScriptableRenderContext_GetPrimaryColorTargetHandle(
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ulong nativeHandle);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int
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Rendering_ScriptableRenderContext_GetDepthTargetHandle(
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ulong nativeHandle);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int
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Rendering_ScriptableRenderContext_CreateTransientTexture(
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ulong nativeHandle,
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string name,
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ref Rendering.RenderGraphTextureDesc desc);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int
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Rendering_ScriptableRenderContext_CreateFullscreenTransientColorTexture(
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ulong nativeHandle,
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string name);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int
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Rendering_ScriptableRenderContext_CreateFullscreenTransientDepthTexture(
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ulong nativeHandle,
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string name);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern ulong
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Rendering_ScriptableRenderContext_BeginRasterPass(
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ulong nativeHandle,
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string passName);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern bool
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Rendering_ScriptableRenderContext_SetRasterPassSourceColorTexture(
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ulong nativeHandle,
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ulong rasterPassHandle,
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int sourceTextureHandle);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern bool
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Rendering_ScriptableRenderContext_AddRasterPassReadTexture(
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ulong nativeHandle,
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ulong rasterPassHandle,
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int textureHandle);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern bool
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Rendering_ScriptableRenderContext_SetRasterPassColorAttachment(
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ulong nativeHandle,
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ulong rasterPassHandle,
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int colorAttachmentIndex,
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int textureHandle);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern bool
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Rendering_ScriptableRenderContext_SetRasterPassColorScaleFullscreenExecution(
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ulong nativeHandle,
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ulong rasterPassHandle,
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ref Vector4 vectorPayload);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern bool
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Rendering_ScriptableRenderContext_SetRasterPassShaderVectorFullscreenExecution(
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ulong nativeHandle,
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ulong rasterPassHandle,
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string shaderPath,
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string shaderPassName,
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ref Vector4 vectorPayload);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern bool
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Rendering_ScriptableRenderContext_CommitRasterPass(
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ulong nativeHandle,
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ulong rasterPassHandle);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern bool
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Rendering_ScriptableRenderPipelinePlanningContext_IsStageRequested(
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@@ -703,15 +787,6 @@ namespace XCEngine
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ulong nativeHandle,
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int injectionPoint);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern bool
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Rendering_ScriptableRenderContext_RecordFullscreenPass(
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ulong nativeHandle,
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int passType,
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string shaderPath,
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string passName,
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ref Vector4 vectorPayload);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int
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Rendering_CameraRenderRequestContext_GetRenderedBaseCameraCount(
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