【关键节点】OpenGLCommandList实现RHIResourceView*方法完成统一资源绑定

OpenGL实现:
- TransitionBarrier: 调用glMemoryBarrier(GL_ALL_BARRIER_BITS)
- SetRenderTargets: 通过framebuffer绑定渲染目标
- SetVertexBuffer: 绑定GL_ARRAY_BUFFER并设置顶点属性
- SetIndexBuffer: 绑定GL_ELEMENT_ARRAY_BUFFER
- ClearRenderTarget: 临时切换framebuffer清除颜色缓冲
- ClearDepthStencil: 临时切换framebuffer清除深度 stencil缓冲
- CopyResource: 使用glCopyImageSubData复制纹理数据

新增单元测试:
- CommandList_TransitionBarrier_WithResourceView
- CommandList_SetRenderTargets_WithResourceView
- CommandList_SetVertexBuffer_WithResourceView
- CommandList_SetIndexBuffer_WithResourceView
- CommandList_ClearRenderTarget_WithResourceView
- CommandList_ClearDepthStencil_WithResourceView
- CommandList_CopyResource_WithResourceView

验证: 158个RHI单元测试全部通过, OpenGL集成测试全部通过
This commit is contained in:
2026-03-24 05:23:42 +08:00
parent 1d1eee823d
commit b1829bcfc5
2 changed files with 189 additions and 0 deletions

View File

@@ -226,3 +226,110 @@ TEST_P(RHITestFixture, CommandList_TransitionBarrier) {
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_TransitionBarrier_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->TransitionBarrier(static_cast<RHIResourceView*>(nullptr), ResourceStates::Common, ResourceStates::RenderTarget);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_SetRenderTargets_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->SetRenderTargets(0, static_cast<RHIResourceView**>(nullptr), static_cast<RHIResourceView*>(nullptr));
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_SetVertexBuffer_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->SetVertexBuffer(0, static_cast<RHIResourceView*>(nullptr), 0, 16);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_SetIndexBuffer_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->SetIndexBuffer(static_cast<RHIResourceView*>(nullptr), 0, Format::R32_UInt);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_ClearRenderTarget_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
float color[4] = { 1.0f, 0.0f, 0.0f, 1.0f };
cmdList->Reset();
cmdList->ClearRenderTarget(static_cast<RHIResourceView*>(nullptr), color);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_ClearDepthStencil_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->ClearDepthStencil(static_cast<RHIResourceView*>(nullptr), 1.0f, 0);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_CopyResource_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->CopyResource(static_cast<RHIResourceView*>(nullptr), static_cast<RHIResourceView*>(nullptr));
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}