Fix RHI D3D12 RTV creation and GetFormat bug

1. Add ALLOW_RENDER_TARGET flag for color textures in CreateTexture
   - This was the root cause of 5 failing RTV-related tests
   - Without this flag, creating RTV caused device removal

2. Add FromD3D12() reverse conversion for Format enum
   - GetFormat() was incorrectly casting DXGI_FORMAT to Format
   - DXGI_FORMAT_R8G8B8A8_UNORM=28 but Format::R8G8B8A8_UNorm=3
   - Added FromD3D12() to properly convert back

3. Update RHITestFixture to pre-create CommandQueue and Fence
   - Prevents potential timing issues with GPU synchronization

4. Update RHITestFixture tests to pass correct format in ResourceViewDesc
   - Previously passed empty desc.format=0 which caused issues

All 234 RHI unit tests now pass (117 D3D12 + 117 OpenGL)
This commit is contained in:
2026-03-25 18:12:50 +08:00
parent b0d0576763
commit b11f59e144
5 changed files with 72 additions and 41 deletions

View File

@@ -297,12 +297,14 @@ RHITexture* D3D12Device::CreateTexture(const TextureDesc& desc) {
if (format == Format::D24_UNorm_S8_UInt || format == Format::D32_Float ||
format == Format::D16_UNorm) {
d3d12Desc.Flags |= D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL;
} else if (d3d12Desc.Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE2D && desc.width > 0 && desc.height > 0) {
d3d12Desc.Flags |= D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
}
d3d12Desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
{
FILE* f = fopen("D:\\Xuanchi\\Main\\XCEngine\\debug_rhi.log", "a");
if (f) { fprintf(f, "[CreateTexture] Calling Initialize, device=%p, format=%d\n", m_device.Get(), (int)d3d12Desc.Format); fclose(f); }
if (f) { fprintf(f, "[CreateTexture] Calling Initialize, device=%p, format=%d, flags=0x%X\n", m_device.Get(), (int)d3d12Desc.Format, d3d12Desc.Flags); fclose(f); }
}
if (texture->Initialize(m_device.Get(), d3d12Desc)) {
FILE* f = fopen("D:\\Xuanchi\\Main\\XCEngine\\debug_rhi.log", "a");