Fix editor selection system: SelectionManager ID types and Scene lookup

- SelectionManager now implements ISelectionManager interface with uint64_t IDs
- Remove SelectionManager/SceneManager circular dependency via EventBus
- Add Scene::FindByID() for proper ID-based entity lookup
- SceneManager::GetEntity() now uses FindByID instead of name-based Find
- Fix editor CMakeLists.txt XCEngine.lib path
- EventBus now thread-safe with shared_mutex
This commit is contained in:
2026-03-25 17:51:15 +08:00
parent 6612330347
commit b0d0576763
8 changed files with 77 additions and 39 deletions

View File

@@ -62,7 +62,7 @@ target_link_libraries(${PROJECT_NAME} PRIVATE
d3d12.lib
dxgi.lib
d3dcompiler.lib
${CMAKE_CURRENT_SOURCE_DIR}/../engine/build/Release/XCEngine.lib
${CMAKE_CURRENT_SOURCE_DIR}/../build/engine/Release/XCEngine.lib
)
set_target_properties(${PROJECT_NAME} PROPERTIES