Refactor new_editor window architecture and routing
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@@ -155,7 +155,7 @@ std::size_t AddComponentPanel::HitTestEntry(const UIPoint& point) const {
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void AddComponentPanel::Update(
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EditorContext& context,
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const AddComponentPanelHostContext& hostContext,
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const EditorUtilityWindowHostContext& hostContext,
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const std::vector<UIInputEvent>& inputEvents) {
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if (!hostContext.mounted) {
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ResetPanelState();
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