Tighten rendering internal header visibility

This commit is contained in:
2026-04-30 22:16:18 +08:00
parent 7a697ea253
commit af0b84e7d4
4 changed files with 5 additions and 64 deletions

View File

@@ -4,7 +4,7 @@
#include <XCEngine/Core/Asset/ResourceTypes.h>
#include <XCEngine/Core/Containers/Array.h>
#include <XCEngine/Core/Containers/String.h>
#include <XCEngine/Rendering/Internal/ShaderVariantUtils.h>
#include "Rendering/Internal/ShaderVariantUtils.h"
#include <XCEngine/RHI/D3D12/D3D12Shader.h>
#include <XCEngine/Resources/Shader/ShaderLoader.h>