Harden editor app windowing boundary
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@@ -9,14 +9,6 @@
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namespace XCEngine::UI::Editor {
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struct EditorWindowWorkspaceMutationRequest {
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UIEditorWindowWorkspaceState windowState = {};
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bool IsValid() const {
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return !windowState.windowId.empty();
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}
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};
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struct EditorWindowHostSnapshot {
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std::string windowId = {};
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bool workspaceWindow = false;
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