docs: Add Component, GameObject, TransformComponent and Scene API documentation
- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
This commit is contained in:
21
docs/api/components/game-object/get-components.md
Normal file
21
docs/api/components/game-object/get-components.md
Normal file
@@ -0,0 +1,21 @@
|
||||
# GameObject::GetComponents
|
||||
|
||||
获取游戏对象上所有指定类型的组件。
|
||||
|
||||
```cpp
|
||||
template<typename T>
|
||||
std::vector<T*> GetComponents();
|
||||
|
||||
template<typename T>
|
||||
std::vector<const T*> GetComponents() const;
|
||||
```
|
||||
|
||||
**模板参数:**
|
||||
- `T` - 组件类型
|
||||
|
||||
**返回:** `std::vector<T*>` - 包含所有匹配组件的向量
|
||||
|
||||
## 相关文档
|
||||
|
||||
- [GameObject 总览](game-object.md)
|
||||
- [GetComponent](get-component.md)
|
||||
Reference in New Issue
Block a user