docs: Add Component, GameObject, TransformComponent and Scene API documentation

- Add Component class documentation with lifecycle methods
- Add GameObject class documentation with component system
- Add TransformComponent documentation with transform methods
- Add Scene class documentation with GameObject management
- Add SceneManager singleton documentation with scene loading
- Update components.md overview with all component classes
- Update main.md navigation with Scene module
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2026-03-22 03:33:55 +08:00
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# GameObject::GetComponentsInChildren
获取所有子对象中指定类型的组件。
```cpp
template<typename T>
std::vector<T*> GetComponentsInChildren();
```
递归搜索所有子对象,返回所有匹配类型的组件。
**模板参数:**
- `T` - 组件类型
**返回:** `std::vector<T*>` - 包含所有匹配组件的向量
## 相关文档
- [GameObject 总览](game-object.md)
- [GetComponentInChildren](get-component-in-children.md)