feat(scripting): add runtime gameobject lifecycle api

This commit is contained in:
2026-03-27 16:30:16 +08:00
parent 26035e3940
commit a72f9f7f05
10 changed files with 395 additions and 0 deletions

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@@ -72,6 +72,7 @@ set(XCENGINE_SCRIPT_CORE_SOURCES
set(XCENGINE_GAME_SCRIPT_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/GameScripts/BuiltinComponentProbe.cs
${CMAKE_CURRENT_SOURCE_DIR}/GameScripts/AddComponentProbe.cs
${CMAKE_CURRENT_SOURCE_DIR}/GameScripts/RuntimeGameObjectProbe.cs
${CMAKE_CURRENT_SOURCE_DIR}/GameScripts/HierarchyProbe.cs
${CMAKE_CURRENT_SOURCE_DIR}/GameScripts/LifecycleProbe.cs
${CMAKE_CURRENT_SOURCE_DIR}/GameScripts/MeshComponentProbe.cs